

Fix: Women constantly using the styling station to get a beard that they are not allowed to have.Use faster HasHead property instead of GetNotMissingParts().Any(x =>.).Moved hard-coded hair colors to ColorDefs. Improvements to styling station dialog based on feedback.You can no longer change the color of lodgers' apparel if they refuse to change their apparel at all.Auto-slaughter config allows you to control bonded animal slaughter specifically.Gauranlen pod sprouts can occur on desert or extreme desert biomes, but not ice sheet or sea ice. Roughly every 30 days for tree connectors. Gauranlen pod sprouts can happen even when no tree connector pawns are present.Slave weapon noticing distance reduced from 10 to 6.9. Tune slave rebellion chances a bit lower, and reduce the effects of some factors.When a pawn is connected to multiple gauranlen trees, they prioritize pruning the tree with the biggest difference between desired connection strength and current.This makes it easier to expand an ideoligion starting from just one person. This is configurable in difficulty settings. Having 1 or 2 colonists of a player's original ideoligion boosts conversion chance for that ideoligion and reduces it for conversions against that ideoligion.

I much appreciate everyone who has helped out! We're continuing to collect feedback and improve everything we can. Please let us know on the official dev Discord if you have a problem and we'll get right on it! Hey all, another update! This one hits a lot of various points game-wide.
